![]() ![]() With all this in mind, I personally prefer to prep and process my textures, distressed line art and graphic assets in Photoshop first before laying them out in Illustrator where I can experiment with compostion, add type and play with colour with much more flexibility. Taking advantage of this technique I can now quickly duplicate my illustration, drop in some additional Bitmap Tiff texture files from my texture stash and draw-in vector shapes with the pen tool much faster than if I was messing around in Photoshop with my canvas resolution set in stone. Notice how Illustrator recognises only the black channel of the Bitmap Tiff whilst the Grayscale image renders as a flattened file. Let's compare what happens when we place both files into illustrator and apply color. ![]() Grayscale images on the other hand, can only have color applied to them if flattened but once flattened cannot be used transparently. ¯\_(ツ)_/¯ When we place a 1200dpi Bitmap Tiff into Adobe Illustrator or InDesign, the app recognises only the 1 Bit black channel and not the flattened white background meaning we can use the image transparently and change it's colour as we would any vector object or shape. That's pretty good bang for buck considering the increase in quality. Even though it is 400% higher in resolution than it's grayscale buddy, the file size is only 30% higher. You'll also notice that the file-size of the Bitmap Tiff is quite small relative to its very high resolution. To demonstrate, I've combined some line art, grit textures and halftones into two different formats to compare below.Īt screen resolution they look fairly similar but when we zoom in 300% you can see our 1200ppi Bitmap Tiff remains ultra crisp and retains all the fine distressed details of our line-art and textures whilst there is visible pixelation and shades of grey on the Grayscale image. Whether you're a texture savvy designer or an illustrator aiming for a screenprinted aesthetic, it's all about quality, usability and being press-ready at a moments notice.īitmap Tiff files contain only a single 1 Bit black channel with pixels that are either black or white with none of the shades of grey contained in a regular grayscale image. To many users, a 1200ppi file seems like overkill but fear not, there is rhyme to our reason and reason to our rhyme. We're often asked why we supply textures in many of our texture packs as 1200ppi Bitmap Tiff files. Why saving textures and line-art as 1200ppi Bitmap Tiff files is a great habit for just about everyone. ![]()
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